You drive one mecha and the computer drives the other.
Two players, one screen
Pass the mouse. The table says whose turn it is.
Two players online
Create a room and send its link. Whoever opens it takes the other mecha.
Win by carrying all three fusion cells, by raiding the enemy camp three times, or with the most banked points when the countdown ends after 24 rounds. The full rules are on the rules page.
Wreck-field
rounds left
What is on the board
Mecha. Blue is Mecha One, red is Mecha Two. The yellow arrow marks whose turn it is.
Mob. A creature guarding loot. The letter is its rank: C is weak, B is medium, A is strong. To beat them you roll 1+, 3+ or 5+ with your dice.
Scrap. Worth points once banked. The picture is the material: cardboard 1, chipboard 2, wood 3, acrylic 4, metal 5, resin 6. Point at a platform to see what is on it.
Ammo die. Pick it up and you hold that die for a fight. Point at its platform to see which die it is.
Fusion cell. The tank on each wreck site, the white platforms with a heap of machine parts. Carry all three to win.
Gate. A coloured block on a platform's edge. It leads to the platform that shows the same colour facing it. Green, yellow and blue run along the three lanes; red crosses to the lane beside you. Wreck sites have no red gates.
Red skull. A mob you cannot beat with the dice you hold. Walking onto it costs you HP for nothing, and no fight screen opens.
Yellow platform. A place you can move to now. Click it to see it, click again to go.
Turn
Log
Placeholder art. Every picture and model here stands in for final art. All of it will be replaced once the agreement with the game's artist is final. Credits as far as we know them: mecha: Mini Quad Mech (creator to confirm), "Gundam teams" look · rank letters by Jaeeun Lee · Scrapfly Swarm signed DAO penpen · Rust Hound from Clash of the Battle Goats · The Quiet One from a design titled HORUS "Charybdis" · board, wreckage, dice and scrap from KayKit by Kay Lousberg, www.kaylousberg.com (CC0) · fuel tank by Quaternius (CC0) · muzzle flashes, tracers, sparks and stains from the Particle Pack by Kenney, www.kenney.nl (CC0) · blood splashes by overcrafted and by Sinestesia, opengameart.org (CC0) · racing pilot (coach) by Rudy · the board's solar panels, tanks and storage capsules from Polygon Runway's "Offworld" scene, the rest of the board modelled after its style. The other five mobs and the red skull have no credit yet: if you know who made one of them, tell us and we will add the name.