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Banana Joe Games · Artist Brief

HUNGER CHAIN

What the game is, the world it lives in, and what we need drawn.
📖 Read the rules (Game Hub)

Hunger Chain is a tactical, deckbuilding monster-hunting card game. You are a hunter working a living ecosystem of monsters that move, fight each other and grow.

1 The game

Monsters live across a small field of 7 tiles that together make up the Hunting Grounds. They roam, clash and evolve on their own. Kill one and you take its Reward, which you can sell for Gils or turn into crafted equipment.

You win by reaching 1100 Gils — through Quests and selling Rewards — or by making your opponent die three times.

It is also a card-collecting game: every card is a page of an ancient diary. Complete the set and the diary reveals the lore behind the world.

2 What we need drawn

13
monsters in the core game (possibly 14 more across three later expansions, for 27 in total)
1–4
evolution stages per monster
~55
cards in the core set (33 monster cards, 22 others)

For now the focus is the monsters. The game also has plants, weapons and characters, but those are still in a draft stage, so we are leaving them for later.

Evolution = aging, not transformation. The stages of a monster should read as growth and aging. The main features stay the same across stages — the creature gets older and stronger, it doesn't turn into something else.

3 How the monsters should look

Monsters must be anatomically believable. No floating limbs, no magical or alien shapes. They can use fire, thunder, ice, water or poison attacks, but each of those should have a grounded explanation rooted in the creature's biology.

Example. A monster that shoots lava beams can do it because it eats fruit rich in highly combustible fluids and easily meltable rocks. The power comes from what it eats and how its body works, not from magic.

4 The world

5 The cards

These are not final, but they show the direction we are after: an aged diary-page frame, an illustrated scene for each monster, and the card back.

Early monster sketches (drawn for a possible video game version) are in the reference doc.

Keratunos Adult — sample monster card front
Monster card front — Keratunos Adult
Hunger Chain card back
Card back

6 The project

Hunger Chain will launch on Kickstarter, with the date still to be set — likely in the second half of 2027. We are looking for artists to create artwork for some of the cards, which will then also be used as promotional material.

Room to grow. Depending on how the Kickstarter goes, cards may get full-art or alternate versions, and the total number of cards may change.